Patient Zero
Project Breakdown
Studio
Skulley FX
Software
The Foundry Nuke X
Mocha Pro
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Rotoscoped a whole lot of zombies to separate the shots for composite.
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2D tracked the footage and zombies to match-move with the shot's movement.
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Added bruises on zombies' faces and bodies via paint and color corrected the bruises to make them more gnarly.
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Composited all elements within the shots to create a seamless footage. This includes adding in more zombies from the crowd simulation effects and made them blend in with the real actors.